expyfun.stimuli.play_sound#
- expyfun.stimuli.play_sound(sound, fs=None, norm=True, wait=False, backend='auto')[source]#
Play a sound
- Parameters:
- soundarray
1D or 2D array of sound values.
- fsint | None
Sample rate. If None, the sample rate will be inferred from the sound file (if sound is array, it is assumed to be 44100).
- normbool
If True, normalize sound to between -1 and +1.
- waitbool
If True, wait until the sound completes to return control.
- backendstr
The backend to use.
- Returns:
- sndinstance of SoundPlayer
The object playing sound. Can use “stop” to stop playback. Note that the sound player will be cleared/deleted once the sound finishes playing.
Examples using expyfun.stimuli.play_sound
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